| gsGridIterator() | gsGridIterator< Z, mode, d, true > | inline |
| gsGridIterator(point const &a, point const &b, bool open=true) | gsGridIterator< Z, mode, d, true > | inline |
| gsGridIterator(point const &b, bool open=true) | gsGridIterator< Z, mode, d, true > | inlineexplicit |
| gsGridIterator(gsMatrix< Z, d, 2 > const &ab, bool open=true) | gsGridIterator< Z, mode, d, true > | inlineexplicit |
| isBoundary() const | gsGridIterator< Z, mode, d, true > | inline |
| isCeil(int i) const | gsGridIterator< Z, mode, d, true > | inline |
| isFloor(int i) const | gsGridIterator< Z, mode, d, true > | inline |
| lower() const | gsGridIterator< Z, mode, d, true > | inline |
| m_cur | gsGridIterator< Z, mode, d, true > | private |
| m_upp | gsGridIterator< Z, mode, d, true > | private |
| m_valid | gsGridIterator< Z, mode, d, true > | private |
| numPoints() const | gsGridIterator< Z, mode, d, true > | inline |
| numPointsCwise() const | gsGridIterator< Z, mode, d, true > | inline |
| reset(point const &a, point const &b, bool open=true) | gsGridIterator< Z, mode, d, true > | inline |
| reset() | gsGridIterator< Z, mode, d, true > | inline |
| strides() const | gsGridIterator< Z, mode, d, true > | inline |
| upper() const | gsGridIterator< Z, mode, d, true > | inline |